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Toggles

Filename discordconnector-toggles.cfg

The toggle configuration is a collection of on/off switches for all the message types and all the extra data that can be sent with them. It's broken up into 3 sections, "Toggles.Messages" which turns on or off each type of message, "Toggles.Positions" which turns on or off sending player coordinates with messages, and "Toggles.Stats" which turns on or off collection of individual stats.

Toggles.Messages

OptionDefaultDescription
Send Launch MessagestrueIf true, a message will be sent to Discord when the server launches
Send Loaded MessagestrueIf true, a message will be sent to Discord when the server is online and ready for players
Send Shutdown MessagestrueIf true, a message will be sent to Discord when the server shuts down
Send Player Join MessagestrueSet to true to send a message when a player joins the world
Send Player Leave MessagestrueSet to true to send a message when a player leaves the world
Send Player Death MessagestrueSet to true to send a message when a player dies
Send Player Shout MessagestrueSet to true to send a message when a player shouts
Send Player Ping MessagestrueSet to true to send a message when a player pings the map
Event Start NotificationstrueSet to true to send a message when and event starts
Event Stop NotificationstrueSet to true to send a message when and event stops
Event Paused NotificationstrueSet to true to send a message when and event is paused
Event Resumed NotificationstrueSet to true to send a message when and event is resumed

Toggles.Position

OptionDefaultDescription
Send Position with Player JoinsfalseSet to true to send a player's coordinates when they join the world
Send Position with Player LeavesfalseSet to true to send a player's coordinates when they leave the world
Send Position with Player PingstrueSet to true to send a player's coordinates when they ping on the map
Send Position with Player ShoutsfalseSet to true to send a player's coordinates when they shout in game
Send Position with Player DeathstrueSet to true to send a player's coordinates when they die
Event Start Messages Position NotificationstrueSet to true to send the event coordinates when the event starts
Event Stop Messages Position NotificationstrueSet to true to send the event coordinates when the event stops
Event Paused Messages Position NotificationstrueSet to true to send the event coordinates when the event is paused
Event Resumed Messages Position NotificationstrueSet to true to send the event coordinates when the event is resumed

Toggles.Stats

OptionDefaultDescription
Allow recording player joinstrueSet to false to never record players joining in records.json
Allow recording player leavestrueSet to false to never record players leaving in records.json
Allow recording player pingstrueSet to false to never record player pings in records.json
Allow recording player shoutstrueSet to false to never record player shouts in records.json
Allow recording player deathstrueSet to false to never record player deaths in records.json

Toggles.PlayerFirsts

OptionDefaultDescription
Send Player Join MessagestrueIf enabled (and player-first announcements are enabled), will send an extra message on a player's first leave from the server.
Send Player Leave MessagesfalseIf enabled (and player-first announcements are enabled), will send an extra message on a player's first join to the server.
Send Player Death MessagestrueIf enabled (and player-first announcements are enabled), will send an extra message on a player's first death."
Send Player Shout MessagesfalseIf enabled (and player-first announcements are enabled), will send an extra message on a player's first ping.
Send Player Ping MessagesfalseIf enabled (and player-first announcements are enabled), will send an extra message on a player's first shout.